Crystal Dynamics recruits heavyweight and opens a second studio

After Playground Games, Guerrilla Games, Bethesda Game Studios or Vicarious Visions, the good wind of growth is now taking over one of the most famous Square Enix studios. In addition to strengthening with recruits to the flattering experience, Crystal Dynamics is now supported by a younger brother named Crystal Northwest.

Located in Bellevue, Crystal Northwest is officially operational today and represents a specialized extension, at least for the moment, in the development of technological tools. The management of the studio has been entrusted to two veterans of the middle, Chad Queen and James Loe, formerly director of development and technical director at Wargaming Seattle, the former Gas Powered Games closed last spring. However, we do not know how many members this new team has, nor what is the total number of Crystal Dynamics now.

In addition to supporting Crystal Northwest, Crystal Dynamics continued to build on its core Redwood Shores team. Among the recruits put forward by the press release, Vincent Napoli acts as a major size since he comes out of a role of chief designer on the fighting of God of War. He is responsible for the operation of the ax Leviathan.

We can also mention Ben Wanat, co-founder of the Dead Space franchise and creative director of Dead Space 3, as well as director David Fifield, who worked for 343 Industries (in charge of Halo Online for Russia), Raven Software (in charge of Call of Duty Online for China) or THQ (lead designer on the Ultimate Fighting Championship franchise). In January, Crystal Dynamics also focused on Shaun Escayg, Creative Director of Uncharted: The Lost Legacy.

No wonder in this context that Crystal Dynamics qualifies The Avengers Project as the “most ambitious project we have ever created”, because it is this title developed on behalf of Marvel that will benefit at first from all this effervescence. If Crystal Dynamics has spent most of these last years with Lara Croft, let’s remember that it was Eidos Montreal who developed Shadow of the Tomb Raider.

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